Changelog and roadmap
What has shipped, and what is being worked on. The roadmap shows direction, not dates.
Roadmap
Now
- Polish for launchSpeed, accessibility and testing on real phones and other browsers.
- Pointer and scroll reactive backgroundsMore shaders that respond to the visitor without any wiring.
Next
- Preview images for sharingA picture of each shader when its link is posted in chat or on social sites.
- Runtime as a separate fileAn export option for projects that use several shaders and want to share one runtime.
Later
- Shadeon ProA paid set of more elaborate shaders. Details and pricing are not decided yet.
Want something that is not here? Request a shader.
Changelog
Interactive shaders
- Every shader now responds to the cursor. Three new ones: Fog Veil (wipe through rolling fog), Ink Bloom (pour ink into swirling water) and Event Horizon (a black hole that bends the stars).
- Shaders can now remember their previous frame, which is what lets fog, ink and trails persist and drift.
- A new home page with a liquid sculpture you can stir, and a simpler gallery with one category filter.
- Smoother movement throughout: pages fade between each other, sections ease in as you scroll, and the code tabs slide.
First preview
- Gallery with a full-screen view for each shader.
- Code for every shader as a React TS component, plain JavaScript and raw GLSL.
- A page per shader with a live customizer, presets, randomize and shareable links.
- Install with the shadcn CLI from a registry file per shader.
- Light and dark themes.